AI Insights · Timothy · January 2023
Top 5 Tank Games on Android in Chile Q4 2022
In Q4 2022, the performance of the top 5 tank games on Android in Chile showed varied trends in downloads, revenue, and active users, according to Sensor Tower data.
In Q4 2022, the performance of the top 5 tank games on Android in Chile showed varied trends in downloads, revenue, and active users, according to Sensor Tower data. Here’s a closer look at each app’s performance throughout the quarter.
Labo Tank-Armored Car & Truck experienced significant fluctuations in weekly downloads, starting at around 243 in late September and peaking at 3.5K in mid-October. By the end of December, downloads had dropped to approximately 686. Revenue for the game was relatively low, with weekly earnings reaching $14 at their highest in early November. The app's active users followed a similar trend, peaking at 5.5K in early November before declining to around 2.8K by the end of the quarter.
Tank Stars showed a steady increase in weekly downloads, starting at 1.1K in late September and peaking at 3.1K in mid-October. By the end of December, downloads had stabilized around 1.9K. Revenue saw a peak of $113 in late October, with another notable increase to $105 in late December. The number of active users fluctuated between 10.5K and 17.8K throughout the quarter, ending the period at approximately 12.4K.
War Machines: Tanks Battle Game demonstrated a varied performance in terms of revenue, with earnings peaking at around $3.5K in late November and reaching $3.3K by the end of December. Weekly downloads started at 3.7K in late September but dropped significantly to around 846 by the end of December. Active users also showed a downward trend, starting at 9.7K in late September and ending at about 3.5K.
World of Tanks Blitz had a steady performance in revenue, with weekly earnings peaking at $1.4K in late December. Downloads fluctuated throughout the quarter, starting at around 2.3K in late September and ending at 1.9K in late December. Active users saw a peak of 3.1K in early November, with a slight decline to around 2.7K by the end of the quarter.
Mad Royale io – Tank Battle showed a significant spike in downloads in late November, reaching 3.2K, before dropping to around 1.2K by the end of December. Despite low revenue, with weekly earnings peaking at just $6 in late October, the game saw a notable increase in active users, peaking at 5.5K in late November and stabilizing at around 1.8K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.